Tuesday 13 March 2007

Prototype I

This is the first prototype. Its purpose is to set the framework of the interface.

Goals:
1. Create a template framework , that can be used on most Screens. This is a very important concept in HCI, as familiarity is crucial in making a system more usable.

2. Use buttons with familiar terminology. This will increase the obviousness of the system. Users should be clear on what function each button serves. Such as "Just Start Shopping".

3. Reduce the number of buttons on each screen. Keeping the interface simple will help prevent users from 'getting lost' in the system.


In the following post, we will test the prototype, highlighting its deficiencies and main successes. This will allow us to review the prototype.

No comments: